| 000 | nam a22 7a 4500 | ||
|---|---|---|---|
| 999 |
_c142114 _d142112 |
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| 005 | 20180625114247.0 | ||
| 008 | 180625b enk||||| |||| 00| 0 eng d | ||
| 020 | _a155860863X | ||
| 050 | 0 | 4 |
_aQA76.76C672 _bV47 2004 |
| 100 | 1 |
_aVerth, James M. van, _eautor. |
|
| 245 | 1 | 0 |
_aEssential mathematics for games and interactive applications : a programmer’s guide / _cJames M. van Verth, Lars M. Bishop |
| 250 | _a1a ed. | ||
| 260 |
_aAmsterdam : _bM. Kaufmann, _c2004. |
||
| 300 |
_axxiv, 676 páginas : _bilustraciones, _c24 cm. |
||
| 490 | _aSeries in interactive 3D technology | ||
| 504 | _aIncluye apéndice, bibliografía e índice | ||
| 650 | 4 |
_aJuegos de computadora _xProgramación |
|
| 650 | 4 |
_aSistemas de presentación tridimensional _xMatemáticas |
|
| 700 | 1 |
_aishop, Lars M., _eautor |
|
| 942 |
_2lcc _cLIB |
||