000 01552nmm a22004215u 4500
999 _c23035
_d23035
005 20201125162416.0
008 100417s2006 xx j eng d
020 _a9783540324898
050 0 4 _aGV1469.15
_bH47 2006
100 1 _aHerik, H. Jaap.
245 1 0 _aComputers and Games
_h[electronic resource] :
_b4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers /
_cedited by H. Jaap Herik, Yngvi Björnsson, Nathan S. Netanyahu.
260 _aBerlin, Heidelberg :
_bSpringer-Verlag Berlin Heidelberg,
_c2006.
300 _bv.: digital
490 0 _aLecture Notes in Computer Science,
_v3846
_x0302-9743 ;
650 0 _aComputer science
650 0 _aData structures (Computer science)
650 0 _aComputer software
650 0 _aElectronic data processing
650 0 _aComputational complexity
650 0 _aArtificial intelligence
650 1 4 _aComputer Science
650 2 4 _aDiscrete Mathematics in Computer Science
650 2 4 _aNumeric Computing
650 2 4 _aProbability and Statistics in Computer Science
650 2 4 _aArtificial Intelligence (incl. Robotics)
650 2 4 _aAlgorithm Analysis and Problem Complexity
650 2 4 _aData Structures
700 1 _aBjörnsson, Yngvi.
700 1 _aNetanyahu, Nathan S.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
856 4 0 _uhttp://dx.doi.org/10.1007/11674399
942 _2lcc
_cLIE