000 01094nmm a22003255u 4500
999 _c23368
_d23368
005 20200608133644.0
008 100301s2005 xx j eng d
020 _a9780387254791
050 0 4 _aQA76
_bG68 2005
100 1 _aGovil-Pai, Shalini.
245 1 0 _aPrinciples of Computer Graphics
_h[electronic resource] :
_bTheory and Practice Using OpenGL and Maya® /
_cby Shalini Govil-Pai.
250 _a1a ed.
260 _aBoston, MA :
_bSpringer Science+Business Media, Inc.,
_c2005.
300 _bv.: digital
650 0 _aComputer science
650 0 _aComputer vision
650 0 _aComputer graphics
650 1 4 _aComputer Science
650 2 4 _aComputer Graphics
650 2 4 _aImage Processing and Computer Vision
650 2 4 _aProgramming Techniques
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics
650 2 4 _aMedia Design
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
856 4 0 _uhttp://dx.doi.org/10.1007/b135398
942 _2lcc
_cLIE