Computers and Games
Herik, H. Jaap.
Computers and Games 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers / [electronic resource] : edited by H. Jaap Herik, Yngvi Björnsson, Nathan S. Netanyahu. - Berlin, Heidelberg : Springer-Verlag Berlin Heidelberg, 2006. - v.: digital - Lecture Notes in Computer Science, 3846 0302-9743 ; .
9783540324898
Computer science
Data structures (Computer science)
Computer software
Electronic data processing
Computational complexity
Artificial intelligence
Computer Science
Discrete Mathematics in Computer Science
Numeric Computing
Probability and Statistics in Computer Science
Artificial Intelligence (incl. Robotics)
Algorithm Analysis and Problem Complexity
Data Structures
GV1469.15 / H47 2006
Computers and Games 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers / [electronic resource] : edited by H. Jaap Herik, Yngvi Björnsson, Nathan S. Netanyahu. - Berlin, Heidelberg : Springer-Verlag Berlin Heidelberg, 2006. - v.: digital - Lecture Notes in Computer Science, 3846 0302-9743 ; .
9783540324898
Computer science
Data structures (Computer science)
Computer software
Electronic data processing
Computational complexity
Artificial intelligence
Computer Science
Discrete Mathematics in Computer Science
Numeric Computing
Probability and Statistics in Computer Science
Artificial Intelligence (incl. Robotics)
Algorithm Analysis and Problem Complexity
Data Structures
GV1469.15 / H47 2006